|Mentor/Author||Profession||School and City|
|Vesna Jovanovik||Teacher of Informatics||P.S. Dimche A. Gaberot – Demir Kapija|
|Student’s team||1. Marija Ristova|
2. Marija Jovanova
3. Ivana Najdovska
4. Danica Simitchievska
|Age of children creating the game||14 years|
|Age of children for whom you suggest to play this game||9-18 years|
Game Instructions – Steps and rules for the game
-The game can be played by two to a maximum of 4 players at a time. Each player chooses what kind of pawn to play with (there are pawns or flags of NATO countries to choose from).
-The game is started by the player who with throwing the dice gets the highest number (1-6), places it on the Start field and throws the dice once again, moving as many fields as he/she received by throwing the dice. The next player is the one who gets the next highest number by throwing the dice at the beginning.
-The player who stands on the field where there is a flag of one of the NATO countries draws a card with questions about NATO, if the player has the right answer earns the right to throw a dice again, if not answered correctly the goes the next player. *Whether or not the answer is correct, each card has a card answer with correct answers to the numerical questions.
-If the player stands on a field that is already occupied by another player, he / she removes from the game the player that stands on that field. Because it has the advantage of throwing out a player, he/she does not throw the dice again but is the next player’s turn.
-A player who has been knocked out of a field can only come back in if he gets a six with two throws of the dice.
-If a player stumbles onto a field where there is water, slides down and goes one level below in the game; If the player stops on a staircase or highway – rises up and has the advantage of being able to throw a dice once again.
-The winner is the player who first reaches the circle with the symbol of peace in it (a pigeon with a twig). Other players can continue the game for second and third place by choice.