A clear view of "corner bets roulette" needs the betting grid close at hand. A roulette layout looks busy, and it rests on one simple idea: every bet is a group of numbers, and the fewer numbers it covers, the more it pays. Inside bets sit on the numbered grid and cover one to six numbers. Outside bets sit around the edge and cover roughly a third or half of the wheel. Once that pattern is clear, the whole table reads in seconds.
A six line covers two adjacent rows and pays 5 to 1. Bets that include the zero, such as a split between zero and one or the first four numbers together, work the same way and are placed where the zero meets the grid. The zero is neither red nor black, neither odd nor even, which is why every outside bet loses when the ball lands there, unless a table rule returns part of the stake.
A straight up bet on a single number pays 35 to 1, the largest payout on the table. A split covers two neighbouring numbers and pays 17 to 1, a street covers a row of three and pays 11 to 1, and a corner covers four numbers where they meet and pays 8 to 1. Chips placed on the lines between numbers make these bets, and the dealer or the screen confirms which numbers each chip is on.
Asked about this
How do dozens and columns pay on a roulette layout?
Each covers twelve numbers and returns two to one; dozens group the numbers into first, second and third twelve, while columns run along the layout.
How is the inside minimum counted at roulette?
The inside minimum is usually met by the total of all chips on numbers, while every outside bet has to reach the table minimum by itself.
What does a straight up roulette bet pay?
A chip on a single number pays 35 to 1, the largest payout on the table, and wins only when the ball lands in that pocket.
Where can the payout of each roulette bet be checked?
The table rules or the game's information panel list every bet with its payout, and nearly all bets carry the same long run cost.
How are bets including the zero placed?
Chips go where the zero meets the grid, such as a split between zero and one or the first four numbers together, and they pay like other inside bets.
What do red, black, odd, even, low and high pay?
Each covers eighteen numbers and pays even money, winning almost half the time, but all of them lose when the ball lands on zero.